![]() ![]() Once the Mythic Expedition has finished, the creature of choice will act as an agent on the map, capable of carrying out various special actions, as well as joining armies to fight as a powerful unit. When beast is eventually tracked down, the final phase of the hunt begins: a mighty battle will take place, where victory would allow the player to recruit the mythical beast and its retinue. As part of this Expedition the questing army will face five dilemmas that need to be resolved, preparing the troops for the final confrontation. A Mythic Expedition can only be attempted once per campaign. No one really knows what could happen when Cerberus and his shades cross over to the lands of the living – only that when souls flow out, other must flow in, and that wherever the Hound is, hell is there, too.Įach beast requires great questing, dispatching a hero and their troops to find evidence of, track down, and eventually fight and recruit the great beast. The three-headed hound of Hades that guards the gates of the Underworld to prevent the dead from leaving. Cerberus Cerberus, brother to the Hydra and son of Typhon, the inconceivable creature who challenged all Olympians and almost defeated them. It has long been known among treasure hunters throughout the ancient world that wherever griffins are, there is gold as well. Griffin Patriarch The griffin is among the most noble of all liminal mythological beasts, incorporating into itself the animal kings of both land and air, as well as evoking the invisible threads between earth and sky. Yet, long after Herakles' own doom, the waters of Lake Lerna turn to poison once again and in the toxic mists the Hydra slithers. Even then, one of the Hydra’s heads was truly immortal, and so it was buried deep under a massive rock, consigned to oblivion. So, with the help of his cousin Iolaos, Herakles used fire to cauterise the wounds to stop the heads from regenerating. Lernean Hydra One of the twelve labours of Herakles, slaying the nine-headed beast provided a unique challenge: every time Herakles would cut off a head, three more would sprout in its place. Each has their own set of associated units, buildings, in-battle and on-map special abilities, and other bits and pieces depending on the creature. The Divine Will system is expanded further, divine favour now grants players the use of abilities such as the Thunderbolts of Zeus, or the Epic tides of Poseidon.Įmbark on grand expeditions in search of the Cerberus, the Hydra and the Griffin! Harness their powers in war, take them into campaign and recruit their unique monstrous units. They can also have a much stronger presence on the battlefield, lending the armies their aid if a side has managed to suitably impress them. The battle maps and the campaign map has been updated to bring the gods of ancient Greece closer, as gods now will be present on the battle map, watching over the engagement from the skies above. Familiar units such as the Minotaur, centaurs and harpies, among others, have been redesigned and upgraded into their actual monstrous counterparts. Mythological mode has a large number of other changes, gameplay and visual. ![]()
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